In
order for the Walkamolians to defend the Guacamolians with these mind blowing
presentation tools, we also need to review our methods of collaboration. The
first collaboration research we conducted is on a web
tool called Second life. According to Wikipedia.org (last modified on 12,
January 2016), Secondlife.com is an online virtual 3-D world, where an
individual can been seen as a real person through a virtual representation of
themselves—known as an avatar. These Avatars can travel through traditional
means or through teleportation. Every part of this virtual application is created by Second life users, for Second Life users. The 3-D tool is for exploring
and discovery since users can travel to many destinations. Individuals from
around the world can interact and chat with one another using voice or text. Although this is a free resource, users of Second
Life have an internal and external economy in which things can be purchased
using the Linden dollar (L$). The Linden dollar can also be exchanged for US
currency. This tool has been used to host meetings and even training sessions
in the business world. It is also used in education, where prototypes of
archeological building can be created. According to Secondlife.com (2016), it
is “the largest-ever 3D virtual world created entirely by its users” (mission
statement).
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